IS

Althuizen, Niek

Topic Weight Topic Terms
0.893 creativity ideas idea creative individual generation techniques individuals problem support cognitive ideation stimuli memory generate
0.204 applications application reasoning approach cases support hypertext case-based prototype problems consistency developed benchmarking described efficient
0.174 effects effect research data studies empirical information literature different interaction analysis implications findings results important

Focal Researcher     Coauthors of Focal Researcher (1st degree)     Coauthors of Coauthors (2nd degree)

Note: click on a node to go to a researcher's profile page. Drag a node to reallocate. Number on the edge is the number of co-authorships.

Reichel, Astrid 1 Wierenga, Berend 1
creative problem solving 2 creativity 2 case-based reasoning 1 creativity support systems 1
creative cognition theory 1 domain knowledge 1 dual pathway to creativity 1 IT-enabled cognitive stimulation 1
knowledge activation 1 marketing campaigns 1 stimulation 1 search for ideas in associative memory (SIAM) 1

Articles (2)

The Effects of IT-Enabled Cognitive Stimulation Tools on Creative Problem Solving: A Dual Pathway to Creativity (Journal of Management Information Systems, 2016)
Authors: Abstract:
    We investigate the effectiveness of three types of IT-enabled cognitive stimulation tools for enhancing creative problem solving: mind mappers, process guides, and stimuli providers. Based on the dual pathway to creativity models, the authors examine the extent to which these tools are capable of stimulating individuals to explore their knowledge base more deeply (i.e., the persistence pathway) and more broadly (i.e., the flexibility pathway) and, hence, help to produce more novel ideas. In a laboratory study with business students, they find that, as compared to unaided individuals, IT-enabled stimuli providers enhance individual creativity more than process guides and mind mappers. As for the underlying creative process, stimuli providers push individuals to explore their knowledge base more deeply and more broadly, leading to more novel but, unexpectedly, also more useful ideas. The reported findings may facilitate the development of creativity support systems and their assignment to individuals and tasks. > >
Supporting Creative Problem Solving with a Case-Based Reasoning System (Journal of Management Information Systems, 2014)
Authors: Abstract:
    Attention for the division of work between computers and humans is growing due to ever-increasing computer capabilities. Over the past decades, creativity support systems (CSSs) have gained ground as a means to enhance individual, group, and organizational creativity. Whereas prior research has focused primarily on the main effects of CSSs, we explore the interaction effects with the creative ability of the individual. In this paper, we investigate the use of the case-based reasoning (CBR) technology, which is based on the principle of analogical reasoning, to aid individuals in solving business problems creatively. The expectations as to why the CBR technology should enhance individual creativity, and under what conditions (i.e., the type and number of cases that are made available), are derived from creative cognition theory, and are tested empirically. In a series of studies, a CBR system loaded with a diverse set of cases was found to enhance the performance of individuals with lower creative ability, but it did not help the most creative individuals. Although the literature suggests that cases from remote problem domains should lead to more novel solutions, loading the CBR system only with cases closely related to the problem domain proved more effective than remote cases only. Finally, loading the CBR system with a larger set of diverse cases was found to positively influence the creativity of the solutions. These findings have the following implications for CSSs and creative cognition theory: (1) when considering the effectiveness of CSSs it is important to take into account the creative ability of the individual (i.e., "one size does not fit all"), (2) making a sufficiently large and diverse set of cases available is better for stimulating creativity, and (3) providing cases that are too remote may be counterproductive. On a practical note, organizations seeking to redesign their division of labor between individuals and machines can easily follow the CBR approach presented here using their own set of cases.